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Cypher System:
Modern Types by Michael Goldrich Take your Cypher System game into the current day with Modern Types. In this supplement you will find a guide to using the Cypher System core Types as 6 modern equivalents, ready to drop into your investigative horror story, international espionage missions, or any other story you may want to tell. Available from DriveThruRPG for $3.99. | |
Rituals Flavor by Michael Goldrich Sorcerers and monsters shouldn’t be the only users of magic! With the Rituals Flavor, gain six tiers of new supernatural tricks that let you exploit the supernatural without fearing for your soul. Available from DriveThruRPG for $0.99. | |
Fantasy Ancestries by Megan Tolentino Ever wish the fact you were playing an Elven Explorer or a Dwarven Adept in the Cypher System meant more for your character than a static bonus to one kind of roll and a few extra skills? Now it can! Fantasy Ancestries provides players the ability to bring their character’s heritage to the foreground by providing flavors to represent epic fantasy staples including Elves, Dwarves, Gnomes, and Halflings. This book includes nine ancestry flavors, complete with several original skills for each level, and fantasy specific origin tables to liven up your setting. Available from DriveThruRPG for $4.49. | |
What Lives Must Feed by Megan Tolentino A small midwestern town was nearly wiped out after a blight killed their crops and ruined their fields. Now, ten years later, Golden is well on its way to recovery. Except for the recent string of violent murder-suicides. In a town reeling from tragedy, one team finds itself in place to investigate what is behind all of the violence, and try to stop it before it claims more lives. Available from DriveThruRPG for $2.99. Includes six pre-generated characters | |
The 13th Floor by Aser Tolentino On the 13th floor of the most expensive property in town, there resides a very special firm whose reach is as vast as its client list is small. It’s said that they can get you whatever your heart desires, for the right price. Unfortunately for them, they’ve gone one step too far tonight: they’ve crossed people with nothing to lose. Available from DriveThruRPG for $2.99. Includes six pre-generated characters |
Fate and Fate Accelerated:
Infection: A Zombie Supplement for Fate by Michael Goldrich
INFECTION is a Powered by Fate Core and Accelerated supplement that provides rules for running games in the zombie apocalypse. Inside you will find:
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Trick or Treat: A Fate Accelerated Adventure by Michael Goldrich Every year of October 31, American kids go out into their neighborhoods in costumes to gather candy from their neighbors and generally have fun wandering around at night when normally their parents want them in bed. It has been a great tradition for generations and is generally accepted as a safe time for kids to just be kids. But what if that safety were not guaranteed? What if the original Samhain specters still existed? Trick-or-Treat takes place in the small town of Hoberdy, where Halloween is a night when kids scour their neighborhoods for treats, but also must watch out for animated jack-o-lanterns. After many years of ruined Halloweens, the neighborhood kids discovered they could use the same magic that animated the ‘jacks on Halloween to defend themselves. Each year, a group of 3rd Graders, kids who still believe in magic and have limitless imagination, are selected to serve as the neighborhood Guardians. Because it is Halloween, the mantle of this responsibility manifests as their costumes becoming real but leaving their minds as the kids they were. In effect, these kid Guardians become supernatural protectors of their peers. On Halloween night, you & your friends are all that stands between the evil candy stealing pumpkins & your classmates. But can you put a stop to these ghoulish gourds once & for all? Requires the Fate Accelerated rulebook to play and includes pregenerated characters. Available from DriveThruRPG for $0.99. |
Micro Games:
Blind Man’s Bluff by Aser Tolentino The people with the power to destroy the world have surprisingly little power to save it. In Blind Man’s Bluff, you confront the reality of a dangerous mistake in the game of nuclear brinksmanship. The bluff has already been called and all that’s left is to pay out. How well will your missiles perform is all that’s left to learn, unless you do the unthinkable and disobey orders to try to accomplish the impossible. Blind Man’s Bluff is a micro-game for two players. Available from DriveThruRPG as Pay What You Want. |